Ziil Los Dii Du

Your Soul is Mine to Devour -- Miraak

What does it do?

Adds a lesser power that consume a dragon soul to get temporary and permanent bonuses.

This is a spin off of Miraak's power to heal himself when consuming a dragon soul.

But given how underwhelming a full heal would be, the lesser power has been tweaked a bit to make it more appealing but still balanced.

Bonuses

Temporary (30 sec)

  • Increase health, magicka and stamina regeneration rate by 1000%
  • Reduce cooldown between shouts by 100%

Notes:

  • 1000% might appear a lot, but most healing spells will outperform this
  • Casting the power again while the spell is still in effect will only extend the duration, the effects won't stack

Permanent

  • Increase health, magicka and stamina regeneration rate by 2% per dragon soul consumed
  • Reduce cooldown between shouts by 1% per dragon soul consumed

Notes:

  • Effects caps at 25 dragon souls, which represents:
    • 50% health, magicka and stamina regeneration rate
    • 25% reduced cooldown between shouts

Limits

  • You can't use the power if you don't have a dragon soul so be careful before spamming
  • Not as efficient at lower levels
    • This power's efficiency is directly tied to your maximum health, magicka and stamina which in turn are limited by your level
    • As you level up, you gain more health, magicka and stamina which in turn improve the efficiency. For example:
      • 7%/second of 100 HP = 7 HP/s
      • 7%/second of 500 HP = 35 HP/s

Installation

Requirements

Latest version of Skyrim, Original or Special Edition.

Install (auto)

For an automatic install without risk of errors, I suggest you use the NexusModManager or Vortex.

Install (manual)

For a manual install, extract the files from this mod and copy them to the appropriate folders.

Uninstall

Open the console and type:

Code block with no specified language
SetStage TTR_Ziil_Los_Dii_Du 100

Save and uninstall the mod.

I'm not sure the SetStage step is still necessary. In the past, there were some crashes when deactivating an ESP with a spell already learned by the player. I've tried to reproduce this on my game but wasn't able to. I'm putting it here as the "safest" method just in case you need it.

Compatibility

Compatible with everything.

FAQ

Why isn't this a shout?

I've receive multiple requests to make this a shout.

Please stop asking, I'll simply ignore your comment...

Explanation

Audio
  • The scene with Miraak saying those words is just a scene, there is no audio for those words beside Miraak saying the line
  • Hearing Miraak's voice when you shout would be quite the opposite of immersive...
  • I'm not a voice actor and I'm really not interested in spending 100 hours to learn how to make it work to the level I'd like
Graphics
  • The words Ziil Los Dii Du have no art or graphics
  • I could use symbols from other shouts, but I'm sure I'd have some lore zealots remind me they don't match
  • This shout is 4 words instead of 3, meaning:
    • the Creation Kit cannot handle it
    • the in-game UI cannot handle it
Conclusion

While I agree this would have been really epic, it ain't happening without audio and graphics.

So I though outside the box a little...

Technically speaking, a shout is 3 words.

When Miraak uses his "power", he actually uses 5 words and they're subtitled like any normal dialogue.

It wouldn't be far fetched to consider this more like a sentence in dragon's tongue.

Thus, the effect could come from something else and a lesser power only available to the Dovahkin fulfills the requirements.

It's not perfect, but it's as good as it can be within the realm of reality.

Known Issues

None.

Although, as with any shout or spell, trying to cast the lesser power twice in a row in a very short time will not work.

Technically, there's a "cooldown" of more or less 1 second for the animation to play even if there isn't one. It's an engine problem but I don't see why you'd want to spend 2 Dragon souls to add 0.5 seconds to the spell's duration...

Do you use scripts?

There seems to be a lot of FUD about scripts so let me explain a couple things:

  • Scripts are part of the game, without them vanilla Skyrim wouldn't work at all
  • All vendors and trainers are purely scripted
  • Most quests wouldn't work without scripts
  • There's countless other scripted things in that game that you would never think about

Scripts aren't inherently bad, inexperienced mod authors are.

Because mod authors used badly explained functions in the past, which is the Creation Kit wiki's fault, scripts have been pointed as the cause for all the problems in the world...

Like most things in life, clueless people will mess things up, but those that do know how to work with them can do wonders.

As a professional developer myself, I make sure to the best of my knowledge that all my scripts:

  • won't corrupt your savegame
  • can be stopped at anytime
  • are upgradable
  • are extremely fast to execute
  • are packaged with their source so you can check for yourself

With that said, yes there are scripts in this mod.

In fact there are 2:

  • The first script will execute once and teach the player the lesser power
  • The second script manages the different permanent bonuses and consuming the dragon soul when you cast the spell

Stop worrying your world's gonna implode and enjoy the mod.

Download

Available on Nexusmods.com

  • Skyrim
  • Skyrim SE (Special Edition)

Also available on Bethesda.net

© 2025 TheThirdRace.com.All rights reserved.